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<h1 class="toc">Module OpenGLPaint3D</h1>
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  <h2 class="toc">Classes</h2>
    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D.BasicOpenGLPaint3D-class.html"
     >BasicOpenGLPaint3D</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D.GLUTPaint3D-class.html"
     >GLUTPaint3D</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D.OpenGLPaint3DFrame-class.html"
     >OpenGLPaint3DFrame</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D.OpenGLPaint3DRecorder-class.html"
     >OpenGLPaint3DRecorder</a><br />  <h2 class="toc">Variables</h2>
    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_BITMAP_8_BY_13"
     >GLUT_BITMAP_8_BY_13</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_BITMAP_9_BY_15"
     >GLUT_BITMAP_9_BY_15</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_BITMAP_HELVETICA_10"
     >GLUT_BITMAP_HELVETICA_10</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_BITMAP_HELVETICA_12"
     >GLUT_BITMAP_HELVETICA_12</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_BITMAP_HELVETICA_18"
     >GLUT_BITMAP_HELVETICA_18</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_BITMAP_TIMES_ROMAN_10"
     >GLUT_BITMAP_TIMES_ROMAN_10</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_BITMAP_TIMES_ROMAN_24"
     >GLUT_BITMAP_TIMES_ROMAN_24</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_STROKE_MONO_ROMAN"
     >GLUT_STROKE_MONO_ROMAN</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GLUT_STROKE_ROMAN"
     >GLUT_STROKE_ROMAN</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_2D"
     >GL_2D</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_2_BYTES"
     >GL_2_BYTES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_3D"
     >GL_3D</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_3D_COLOR"
     >GL_3D_COLOR</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_3D_COLOR_TEXTURE"
     >GL_3D_COLOR_TEXTURE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_3_BYTES"
     >GL_3_BYTES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_4D_COLOR_TEXTURE"
     >GL_4D_COLOR_TEXTURE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_4_BYTES"
     >GL_4_BYTES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACCUM"
     >GL_ACCUM</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACCUM_ALPHA_BITS"
     >GL_ACCUM_ALPHA_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACCUM_BLUE_BITS"
     >GL_ACCUM_BLUE_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACCUM_BUFFER_BIT"
     >GL_ACCUM_BUFFER_BIT</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACCUM_CLEAR_VALUE"
     >GL_ACCUM_CLEAR_VALUE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACCUM_GREEN_BITS"
     >GL_ACCUM_GREEN_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACCUM_RED_BITS"
     >GL_ACCUM_RED_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"
     >GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_ATTRIBUTES"
     >GL_ACTIVE_ATTRIBUTES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"
     >GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_PROGRAM"
     >GL_ACTIVE_PROGRAM</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_RESOURCES"
     >GL_ACTIVE_RESOURCES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_SUBROUTINES"
     >GL_ACTIVE_SUBROUTINES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_SUBROUTINE_MAX_LENGTH"
     >GL_ACTIVE_SUBROUTINE_MAX_LENGTH</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_SUBROUTINE_UNIFORMS"
     >GL_ACTIVE_SUBROUTINE_UNIFORMS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"
     >GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"
     >GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_TEXTURE"
     >GL_ACTIVE_TEXTURE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_UNIFORMS"
     >GL_ACTIVE_UNIFORMS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_UNIFORM_BLOCKS"
     >GL_ACTIVE_UNIFORM_BLOCKS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"
     >GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_UNIFORM_MAX_LENGTH"
     >GL_ACTIVE_UNIFORM_MAX_LENGTH</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ACTIVE_VARIABLES"
     >GL_ACTIVE_VARIABLES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ADD"
     >GL_ADD</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ADD_SIGNED"
     >GL_ADD_SIGNED</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALIASED_LINE_WIDTH_RANGE"
     >GL_ALIASED_LINE_WIDTH_RANGE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALIASED_POINT_SIZE_RANGE"
     >GL_ALIASED_POINT_SIZE_RANGE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALL_ATTRIB_BITS"
     >GL_ALL_ATTRIB_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALL_BARRIER_BITS"
     >GL_ALL_BARRIER_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALL_CLIENT_ATTRIB_BITS"
     >GL_ALL_CLIENT_ATTRIB_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALL_SHADER_BITS"
     >GL_ALL_SHADER_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA"
     >GL_ALPHA</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA12"
     >GL_ALPHA12</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA16"
     >GL_ALPHA16</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA4"
     >GL_ALPHA4</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA8"
     >GL_ALPHA8</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA_BIAS"
     >GL_ALPHA_BIAS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA_BITS"
     >GL_ALPHA_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA_INTEGER"
     >GL_ALPHA_INTEGER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA_SCALE"
     >GL_ALPHA_SCALE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA_TEST"
     >GL_ALPHA_TEST</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA_TEST_FUNC"
     >GL_ALPHA_TEST_FUNC</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALPHA_TEST_REF"
     >GL_ALPHA_TEST_REF</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALREADY_SIGNALED"
     >GL_ALREADY_SIGNALED</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ALWAYS"
     >GL_ALWAYS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AMBIENT"
     >GL_AMBIENT</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AMBIENT_AND_DIFFUSE"
     >GL_AMBIENT_AND_DIFFUSE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AND"
     >GL_AND</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AND_INVERTED"
     >GL_AND_INVERTED</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AND_REVERSE"
     >GL_AND_REVERSE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ANY_SAMPLES_PASSED"
     >GL_ANY_SAMPLES_PASSED</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE"
     >GL_ANY_SAMPLES_PASSED_CONSERVATIVE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ARRAY_BUFFER"
     >GL_ARRAY_BUFFER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ARRAY_BUFFER_BINDING"
     >GL_ARRAY_BUFFER_BINDING</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ARRAY_SIZE"
     >GL_ARRAY_SIZE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ARRAY_STRIDE"
     >GL_ARRAY_STRIDE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BARRIER_BIT"
     >GL_ATOMIC_COUNTER_BARRIER_BIT</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER"
     >GL_ATOMIC_COUNTER_BUFFER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"
     >GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"
     >GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_BINDING"
     >GL_ATOMIC_COUNTER_BUFFER_BINDING</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"
     >GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_INDEX"
     >GL_ATOMIC_COUNTER_BUFFER_INDEX</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"
     >GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"
     >GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"
     >GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"
     >GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"
     >GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"
     >GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_SIZE"
     >GL_ATOMIC_COUNTER_BUFFER_SIZE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATOMIC_COUNTER_BUFFER_START"
     >GL_ATOMIC_COUNTER_BUFFER_START</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATTACHED_SHADERS"
     >GL_ATTACHED_SHADERS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_ATTRIB_STACK_DEPTH"
     >GL_ATTRIB_STACK_DEPTH</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AUTO_GENERATE_MIPMAP"
     >GL_AUTO_GENERATE_MIPMAP</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AUTO_NORMAL"
     >GL_AUTO_NORMAL</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AUX0"
     >GL_AUX0</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AUX1"
     >GL_AUX1</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AUX2"
     >GL_AUX2</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AUX3"
     >GL_AUX3</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_AUX_BUFFERS"
     >GL_AUX_BUFFERS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BACK"
     >GL_BACK</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BACK_LEFT"
     >GL_BACK_LEFT</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BACK_RIGHT"
     >GL_BACK_RIGHT</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BGR"
     >GL_BGR</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BGRA"
     >GL_BGRA</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BGRA_INTEGER"
     >GL_BGRA_INTEGER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BGR_INTEGER"
     >GL_BGR_INTEGER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BITMAP"
     >GL_BITMAP</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BITMAP_TOKEN"
     >GL_BITMAP_TOKEN</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND"
     >GL_BLEND</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_COLOR"
     >GL_BLEND_COLOR</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_DST"
     >GL_BLEND_DST</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_DST_ALPHA"
     >GL_BLEND_DST_ALPHA</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_DST_RGB"
     >GL_BLEND_DST_RGB</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_EQUATION"
     >GL_BLEND_EQUATION</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_EQUATION_ALPHA"
     >GL_BLEND_EQUATION_ALPHA</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_EQUATION_RGB"
     >GL_BLEND_EQUATION_RGB</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_SRC"
     >GL_BLEND_SRC</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_SRC_ALPHA"
     >GL_BLEND_SRC_ALPHA</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLEND_SRC_RGB"
     >GL_BLEND_SRC_RGB</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLOCK_INDEX"
     >GL_BLOCK_INDEX</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLUE"
     >GL_BLUE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLUE_BIAS"
     >GL_BLUE_BIAS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLUE_BITS"
     >GL_BLUE_BITS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLUE_INTEGER"
     >GL_BLUE_INTEGER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BLUE_SCALE"
     >GL_BLUE_SCALE</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BOOL"
     >GL_BOOL</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BOOL_VEC2"
     >GL_BOOL_VEC2</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BOOL_VEC3"
     >GL_BOOL_VEC3</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BOOL_VEC4"
     >GL_BOOL_VEC4</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BUFFER"
     >GL_BUFFER</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BUFFER_ACCESS"
     >GL_BUFFER_ACCESS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BUFFER_ACCESS_FLAGS"
     >GL_BUFFER_ACCESS_FLAGS</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BUFFER_BINDING"
     >GL_BUFFER_BINDING</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#GL_BUFFER_DATA_SIZE"
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     >glNormalPointerb</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glNormalPointerd"
     >glNormalPointerd</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glNormalPointerf"
     >glNormalPointerf</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glNormalPointeri"
     >glNormalPointeri</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glNormalPointers"
     >glNormalPointers</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexCoordPointerb"
     >glTexCoordPointerb</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexCoordPointerd"
     >glTexCoordPointerd</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexCoordPointerf"
     >glTexCoordPointerf</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexCoordPointeri"
     >glTexCoordPointeri</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexCoordPointers"
     >glTexCoordPointers</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage1Db"
     >glTexImage1Db</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage1Df"
     >glTexImage1Df</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage1Di"
     >glTexImage1Di</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage1Ds"
     >glTexImage1Ds</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage1Dub"
     >glTexImage1Dub</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage1Dui"
     >glTexImage1Dui</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage1Dus"
     >glTexImage1Dus</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage2Db"
     >glTexImage2Db</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage2Df"
     >glTexImage2Df</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage2Di"
     >glTexImage2Di</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage2Ds"
     >glTexImage2Ds</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage2Dub"
     >glTexImage2Dub</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage2Dui"
     >glTexImage2Dui</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage2Dus"
     >glTexImage2Dus</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage3Db"
     >glTexImage3Db</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage3Df"
     >glTexImage3Df</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage3Di"
     >glTexImage3Di</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage3Ds"
     >glTexImage3Ds</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage3Dub"
     >glTexImage3Dub</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage3Dui"
     >glTexImage3Dui</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexImage3Dus"
     >glTexImage3Dus</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage1Db"
     >glTexSubImage1Db</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage1Df"
     >glTexSubImage1Df</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage1Di"
     >glTexSubImage1Di</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage1Ds"
     >glTexSubImage1Ds</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage1Dub"
     >glTexSubImage1Dub</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage1Dui"
     >glTexSubImage1Dui</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage1Dus"
     >glTexSubImage1Dus</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage2Db"
     >glTexSubImage2Db</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage2Df"
     >glTexSubImage2Df</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage2Di"
     >glTexSubImage2Di</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage2Ds"
     >glTexSubImage2Ds</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage2Dub"
     >glTexSubImage2Dub</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage2Dui"
     >glTexSubImage2Dui</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage2Dus"
     >glTexSubImage2Dus</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage3Db"
     >glTexSubImage3Db</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage3Df"
     >glTexSubImage3Df</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage3Di"
     >glTexSubImage3Di</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage3Ds"
     >glTexSubImage3Ds</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage3Dub"
     >glTexSubImage3Dub</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage3Dui"
     >glTexSubImage3Dui</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glTexSubImage3Dus"
     >glTexSubImage3Dus</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glVertexPointerb"
     >glVertexPointerb</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glVertexPointerd"
     >glVertexPointerd</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glVertexPointerf"
     >glVertexPointerf</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glVertexPointeri"
     >glVertexPointeri</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#glVertexPointers"
     >glVertexPointers</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#i"
     >i</a><br />    <a target="mainFrame" href="p4vasp.paint3d.OpenGLPaint3D-module.html#pi"
     >pi</a><br /><hr />
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